Dragon FlicPlayer System for Delphi - DCUs

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Name: Dragon FlicPlayer System for Delphi - DCUs
Status: Free to try, available for download
Version: 2.24
Platform: Windows 95/98/NT/2000
Size: 238 KB
Author: Dragon Enterprises
Published: Apr 21, 2004
Statistics: Dragon FlicPlayer System for Delphi - DCUs
E-mail: See inside the software
Home Page: Dragon Enterprises
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Description of Dragon FlicPlayer System for Delphi - DCUs program from Softdepia.com:

The Dragon FlicPlayer System consists of a pair of 32-bit components for Borland Delphi versions 2, 3, 4, 5 and 6, which replicate and extend the functionality of the 16-bit AAPLAY.DLL flic-playing DLL provided by Autodesk Inc. for the playback of animation files produced with Autodesk Animator, Animator Pro and Animator Studio. The Dragon FlicPlayer32 is a non-visual component which acts as the flic-rendering engine for the system. This allows flics to be played back onto any window, or direct to the desktop. The Dragon FlicPanel is a visual component which acts as a "wrapper" for the FlicPlayer32 component. It provides its own canvas for displaying animations, but can also play back animations transparently to other windows and direct to the Desktop.

The FlicPanelX ActiveX control is derived directly from the Delphi FlicPanel component, and offers the same facilities to users of systems such as Visual Basic and Visual C++.
The AAPLAY32.DLL provides a dynamic array of FlicPlayer32 components for users of systems such as Visual Basic and Visual C++, and is 99% compatible with the original 16-bit AAPLAY.DLL.

The latest version of the software extends the possibilities of flic-file animation by adding the facilities of sprite-based transparent rendering (including playback direct to the Desktop) and pre-rendering of animations for maximum playback speed.

Flic-file animations are ideal for rendering the "cartoon" style of animations which are used extensively in Computer Based Training and multimedia applications. They can also be used in place of animated GIF images, where they typically result in a file size which is 50% - 70% of the GIF version of an animation.

The components are written in pure 32-bit Delphi, and use a combination of Device Independent Bitmaps (DIBs), ImageLists, dynamic arrays, streams and multi-threading for optimal performance.

Dragon FlicPlayer System for Delphi - DCUs is a "Free to try" program. You can download and try it for an evaluation period.


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